● G1 Science
a. Develop and enrich the Easy JavaScript Simulation authoring toolkit on https://macmath.inf.um.es/ with additional MOE features, followed by a comprehensive 5-day professional development workshop for 30 HQ (CPDD and SDCD) officers and teachers.
b. Conceptualise and create 2 to 3 interactive modules (HJ – motion of car and KJ – weakening of bone) to support the integration of e-SBA in school curriculum.
c. Guide and train an NTU intern to produce high-quality interactive, ensuring consistency with previously developed materials and maintaining code for ease of ‘recycling’ for other projects.
d. Co-facilitate 2 workshops on G1 science, ensuring seamless integration of SLS, e-SBA, and interactive components.
e. Lead the planning, goal-setting, and facilitation of an NLC e-SBA project for teacher leadership, emphasizing the importance of high-quality interactive content and sharing insights with the educational community. Teachers wanted several high quality interactive that the MOE interactive-sim-builder made that was unable to provide realistic and sound testing interactive such the “accelerating bus” interactive by Crest Sec.
f. Oversee the end-to-end support for teacher implementation of SLS, including technical assistance and updates related to e-SBA.
g. Conduct a comprehensive External Scan for Estonia and IB program, including group discussions, curriculum review papers, and other relevant activities.
h. Contribute to the Syllabus Review Development Committee by preparing materials and logistics.
i. Gather feedback on the utilization of ecological resources through various channels, including workshops, NLC meetings, SSLM conversations, and collaborative studies, such as the IDT study with Nigel, and dipstick lesson sit-in.
● A Level Physics
a. Develop and continually update SLS lessons for the new topics introduced in the H1, H2, and H3 levels of the 2025 syllabus, employing an active learning methodology to ensure alignment with Singapore's curriculum and pedagogical practices.
b. Create content maps for H1, H2, and H3 Physics and Biology subjects in accordance with the 2025 syllabus requirements.
c. Add skill level and content map tagging for all A-level Physics lessons and associated questions to enhance accessibility and student learning progress.
d. Add 21st Century Competencies (21CC) content map tagging to all A-level Physics lessons, facilitating comprehensive skill development in line with contemporary educational demands.
e. Assist teachers by fulfilling two resource development requests during school visits, aiding in the enhancement of teaching materials and strategies in schools-CPDD visit.
f. Introduce a new, customizable, and high-quality LOL energy diagram to support both A-level and O-level Physics curricula, capable of generating an array of scenarios to cater to diverse teaching situations effectively.
● Upper Secondary Biology / Primary Science / Primary Math
a. Produce two transpiration virtual labs, customized to suit our teaching methodologies. Crafting these immersive virtual experiences requires meticulous visualization of data points.
b. Design one interactive lesson titled "I See Cells!" for Primary Science, using videos to enhance learning. Ensuring compatibility across multiple platforms, such as computers, Android devices, and iPads, guarantees accessibility for all students.
c. Collaborate with LS Mei Yoke on her specialist project to develop one interactive math activity for a textbook, aimed at Interactive Digital Textbook creation.
● STEM Sustainability Team
a. Create a high-quality interactive virtual lab focusing on solar panels, incorporating inputs from SUTD (Singapore University of Technology and Design). This interactive is crucial as the lesson relies heavily on it, and an internet-based alternative is taken offline and there are not suitable alternatives.
● EdTech Team
a. Conduct a sharing on AI tools in MOE, presenting various useful tools aimed at enhancing SLS lesson development and bridging existing gaps.
b. Designing and make clear with my examples of the principles of interactive resource with Nigel.
● SSTRF EJSS-SLS App with data analytics scaling-up
a. Collaborate with Spanish professors and the CPDD (Physics O and A level unit/ETD) to enhance the SLS Type 2 App by code refactoring to improve speed of visualisation. Support is required for a dedicated web server with 700 con-current users is also useful for scaling this innovation instead of a the current 100 con-current user plan.
b. Provide support for the Classroom of the Future (COTF) project 21CC team, by assisting in the creation of 21CC Navigator quiz and three other interactive games. This support becomes necessary when the 21CC team develops their own interactive but encounters limitations in further development and usage within the SLS platform. Ongoing discussions aim to incorporate data analytics into these interactive quizzes.
● Others
a. In February, conduct a presentation with the CPDD Science Unit focusing on Multimedia Physics Teaching and Learning, with hands-on of the immediately useful resources for Physics, Chemistry and Biology for all levels.
b. In August, invited sharing with CRMW on the process of creating personalized interactives using Web EJSS, emphasizing the benefits of empowering educators to develop their own teaching materials and fostering a culture of collaboration and innovation.
c. In September, invited sharing during the CPDD Brown Bag session on the implementation of Robotic Process Automation (RPA) to automate routine tasks on SLS. This aims to underscore the efficiency gains and time-saving benefits for educators, thereby promoting the adoption of innovative RPA solutions with MOE.
d. Support the ETD AI team in elevating the skills of officers within the ETD AI section/office to adapt my TagUI RPA script, which automates the testing process for the Language Feedback Assistant (LFA) website https://dev2.literatu.com/api-test-moe.html. The officer enhanced the script to enable crawling of up to 10,000 sentences and saving the results into a CSV file. The officers expressed extreme happiness in successfully automating this highly repetitive task without errors, leading to increased productivity and job satisfaction.
e. Partner with MTT Yap to organize a master class focused on kinematics, integrating video analysis and AI tools to demonstrate how technology can be effectively utilized in teaching. This collaboration aims to showcase meaningful applications that teachers can implement in their classrooms, thereby enriching the educational experience for students.
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