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Wednesday, August 14, 2024

Project 26: WebEJS workshop Newtons Mountain with Escape Velocity Inquiry by Kelvin

Project 26: WebEJS workshop Newtons Mountain with Escape Velocity Inquiry by Kelvin

launch angle 0 deg
https://sg.iwant2study.org/ospsg/index.php/1238

launch angle 45 deg
https://sg.iwant2study.org/ospsg/index.php/1238

launch angle 90 deg
https://sg.iwant2study.org/ospsg/index.php/1238



From Initial Concept to Polished Interactive: A Journey Through the webEJS Workshop

https://sg.iwant2study.org/ospsg/index.php/1238

The webEJS workshop was an exciting and enlightening experience, where participants had the opportunity to transform basic ideas into fully-fledged educational simulation tools. Starting with an initial model (as seen in the first image), the workshop guided us through the process of refining and expanding upon our concepts, ultimately leading to the creation of sophisticated interactive simulations (as illustrated in the subsequent images above).

The Initial Model

The first image represents the starting point—a simple simulation model created during the early stages of the workshop. This model was fundamental in helping participants understand the basic mechanics of webEJS, a platform that allows educators to create interactive simulations with ease. The model might appear basic, but it served as the building block for more complex and educationally rich simulations.

Standing on the Shoulders of Giants

One of the key themes of the workshop was the idea of "standing on the shoulders of giants." The development of our final interactive simulation was heavily influenced by the open-source code shared by other educators and professors, who have previously contributed to the EJS community. By leveraging this pre-existing work, we were able to enhance our initial model significantly, incorporating advanced features and functionality that might have been difficult to implement from scratch.

The Final Interactive Simulation

The final product, showcased in the second, third, and fourth images, is a comprehensive interactive simulation designed to support inquiry-based learning. This simulation allows users to explore the concept of escape velocity—specifically, the different angles required to escape Earth's gravitational field.

  • Different Launch Angles: The various images illustrate different launch angles used in the simulation. By adjusting these angles, students can observe how the trajectory changes and understand the relationship between angle, velocity, and gravitational forces. The simulation provides a visual and interactive means for students to engage with complex physical concepts, making the learning process both informative and enjoyable.

  • Inquiry-Based Learning: The final interactive tool encourages students to experiment with different variables, fostering a deeper understanding of the underlying physics. By allowing students to manipulate the launch angles and other parameters, the simulation supports a hands-on, inquiry-driven approach to learning—a core objective of the webEJS platform.

Conclusion

The webEJS workshop was a testament to the power of collaboration, open-source resources, and guided learning. Starting from a simple model, participant are able to build on the work of others, ultimately creating a sophisticated and educationally valuable interactive simulation. This journey not only enhanced our technical skills but also reinforced the importance of community and shared knowledge in advancing educational technology.

The final interactive simulation, with its focus on escape velocity and gravitational fields, stands as a powerful tool for educators looking to bring complex physical concepts to life in the classroom. The webEJS platform, combined with the insights and skills gained from this workshop, offers limitless potential for creating engaging and effective educational resources.

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