International Conference on Education and New Learning Technologies
6-8 JULY, 2015
BARCELONA (SPAIN)
7th ANNUAL EDITION
CALL FOR ABSTRACTS
We invite you to submit your abstracts and participate in EDULEARN15. You can present your contributions in two modalities:
- In person: oral and poster presentations.
- Virtually: if you can not attend in person.
You can find the conference topics here.
The deadline for abstracts submission is 26th of March, 2015.
- In person: oral and poster presentations.
- Virtually: if you can not attend in person.
You can find the conference topics here.
The deadline for abstracts submission is 26th of March, 2015.
http://iated.org/edulearn/topics?utm_source=mailingFEB2&utm_medium=email&utm_campaign=EDULEARN15
The scope of EDULEARN15 includes the following topics:
Education
Experiences in Education
- Educational Trends and Best Practice Contributions
- Enhancing Learning and the Undergraduate Experience
- Learning Experiences in Preschool Education
- Learning Experiences in Higher and Further Education
- Special Education
- Transferring Skills and Disciplines
- STEM in Education
- Experiences in Game Based Learning
- Curriculum Design and Development
- Quality Assurance/Standards and Accreditation
- Higher Education Area: The Bologna Declaration and ECTS Experiences
- Educational Management
- Pre-service and In-service Teacher Experiences
Pedagogical Innovations in Education
- Learning and Teaching Methodologies
- Evaluation and Assessment of Student Learning
- Accreditation for informal learning
- New Learning/Teaching Models
- Neuroscience in Education
- Language Learning Innovations
- Collaborative and Problem-based Learning
- Personalized Learning
- Tutoring and Coaching
- Flipped Learning
Career Development and Training
- Vocational Training
- Lifelong Learning
- Workplace Training and Employability Issues
- University-Industry Cooperation
- Technology Transfer
- Entrepreneurship curriculum
- Internship programmes
- Training educational staff
Experiences in Research
- Academic Research Projects
- Research Methodologies
- Links between Education and Research
- New projects and Innovations
International Projects
- New Experiences for the International Cooperation
- Project Outcomes and Conclusions
- University Networks
- Exchange Programmes and Erasmus Experiences
- The Internationalization of Universities
- Funding Programmes and Opportunities
General Issues
- Education and Globalization
- Multicultural Education
- Impact of Education on Development
- Planning Digital-Age School and Learning Spaces
- Organizational, Legal, Policy and Financial Issues
- Leadership in 21st Century Education
- Barriers to Learning (age, psychosocial factors, ethnicity...)
- Ethical Issues and Plagiarism in Education
- Access to Internet: Advances and Problems
- Diversity Issues, Women and Minorities
- Student Support in Education
- Funding Programmes and Opportunities
Technology in education
e-Learning
- e-Learning Projects and Experiences
- Blended Learning
- Mobile Learning
- Distance Learning
- Training, Evaluation and Assessment
- Virtual Learning Environments (VLEs)
- Personal Learning Environments (PLEs)
- Managed Learning Environments (MLEs)
- Learning Management Systems (LMS)
- Intelligent Tutoring Systems (ITS)
- Online/Virtual Laboratories
- e-Learning Standards (SCORM)
- Virtual Universities
- Online Assessment
- Massive Open Online Courses (MOOCs)
- e-Moderating
- e-Tutoring & Mentoring
- Educating the Educators
- e-Learning for Environmental Sustainability
Computer Supported Collaborative Work
- Collaborative Virtual Environments (CVEs)
- Web 2.0 and Social Networking: Blogs, Wikis...
- Computer-Mediated Communication (CMC) Tools
- Social & Digital Media in Education
- Community Building
- Web 3D Applications and Virtual Reality
- Augmented Reality
Emerging Technologies in Education
- Best practices in multimedia-based education
- Technology-Enhanced Learning
- Flipped Classroom
- Advanced Classroom Technology
- The Impact of Web Technologies on Education
- Web Classroom Applications
- Mobile and Tablet Technologies
- ICT skills and Digital literacy
- ICT for Development
- BYOD (Bring your own device) and 1:1 Learning
- New platforms to teach coding skills (Arduino, Raspberry PI,...)
Educational Software & Serious Games
- Computer Software on Education
- Educational/Serious Games
- Educational Multimedia and Hypermedia
- Animation and 3D Systems
- Gaming Consoles as Learning Tools
- Educational Software Experiences
- Videos for Learning (YouTube Generation)
- Gamification
E-content Management and Development
- Knowledge Management
- Learning Analytics
- Digital Libraries and Repositories
- e-Portfolios
- Intellectual Property Rights
- User-Generated Content
- Security and Data Protection
- Digital Identity Management
- Open Access Education
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